A Simple Tile-matching Game

A simple Bejeweled clone that I wrote from scratch while learning how to work with Cocos2d-x.

Some notes:

  • All possible junctions (T and L) are supported.
  • A fake physics is created.
  • Adaptable for different grid size, grid size can be changed from the user interface
  • Since it is my very first time with Cocos2d-x, it is more like a prototype. So, it has a poor design and memory usage could be better.

You can see the codes on my GitHub page.