M.Cihan ÖZER

M.Cihan ÖZER

DIGIAGE Indie Game Summit and Camp 2026

gigs stage is set wide updated

Last week, I spent a few days at the DIGIAGE 12th Game Development Camp and the DIGIAGE Global Indie Game Summit. I had the chance to meet some great teams, play some interesting games, exchange ideas, give feedback where useful,…

Building Rapsodo Studios: Leverage Before Scale

Side-by-side comparison of a real golf course and its digital recreation in the Rapsodo Studios golf simulation platform.

Building Rapsodo Studios from the ground up meant developing not only a golf simulation platform, but also the organization and systems capable of producing it. This article looks at what we learned about organizational design, ownership, hiring, reusable capability and creating leverage before adding scale.

Rapsodo Studios’un İnşası: Ölçekten Önce Kaldıraç

Side-by-side comparison of a real golf course and its digital recreation in the Rapsodo Studios golf simulation platform.

Rapsodo Studios’u sıfırdan kurarken, küçük ve yüksek sorumluluk sahibi bir ekiple kapsamlı bir teknoloji platformu geliştirmenin yollarını aradık. Bu yazıda organizasyon tasarımı, işe alım, sistemler, sahiplik ve ölçeklenmeden önce kaldıraç yaratmak üzerine çıkardığım dersleri paylaşıyorum.

Getting Ready for PGA Show 2026

pa pga show2026

We’re getting ready for PGA Show 2026, where I’ll be joining the Rapsodo team to showcase what we’ve been building at Rapsodo Studios. We’ll be presenting our new golf simulation software, developed with a focus on realism, performance, and delivering…

Game Development Q&A at Yaşar University

pa talks

It was great to join Talks, organized by the YU Game Development and Animation Community at Yaşar University, for an open conversation with students interested in building careers in the game industry. We spent nearly two hours discussing different paths…