Throughout my career, I’ve learned that exceptional products are rarely the result of individual talent alone. They emerge from organizations with clear ownership, disciplined execution, strong technical foundations, and operating models that enable talented people to make good decisions and consistently deliver high-quality work. Designing those organizations has become the central focus of my career.
My work spans technology strategy, product leadership, organizational design, and executive management. I bring those disciplines together to define direction, translate ambiguity into executable systems, align teams around shared priorities, and create the conditions for technically and creatively ambitious products to be delivered predictably.
The goal is never simply to deliver a single product, but to establish a long-term technology organization capable of repeatedly developing exceptional games, simulation systems, and interactive products.
Career Highlights
- CEO – Rapsodo Studios
- Game Development Team Lead – Masomo
- Game Programmer – Bohemia Interactive
Education
- MSc, Computer Graphics – Université de Montréal
- BSc, Computer Engineering – Ankara University