Appearances

  • DIGIAGE Indie Game Summit and Camp 2026

    DIGIAGE Indie Game Summit and Camp 2026

    Last week, I spent a few days at the DIGIAGE 12th Game Development Camp and the DIGIAGE Global Indie Game Summit. I had the chance to meet some great teams, play some interesting games, exchange ideas, give feedback where useful, and briefly show what we’ve been building at Rapsodo Studios. It was interesting to see…

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  • What Makes a Game Company Worth Building and Backing? | Mobidictum İzmir Summit

    What Makes a Game Company Worth Building and Backing? | Mobidictum İzmir Summit

    At the Mobidictum İzmir Summit, I had the opportunity to share my perspective on what it takes to build game companies capable of achieving sustainable, repeatable success and becoming attractive for long-term investment. The session combined observations from across the industry with lessons I’ve learned while building Rapsodo Studios, where we’ve focused on creating a…

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  • Getting Ready for PGA Show 2026

    Getting Ready for PGA Show 2026

    We’re getting ready for PGA Show 2026, where I’ll be joining the Rapsodo team to showcase what we’ve been building at Rapsodo Studios. We’ll be presenting our new golf simulation software, developed with a focus on realism, performance, and delivering a consistently high-quality experience across courses. Building the product has also been an exercise in…

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  • Game Development Q&A at Yaşar University

    Game Development Q&A at Yaşar University

    It was great to join Talks, organized by the YU Game Development and Animation Community at Yaşar University, for an open conversation with students interested in building careers in the game industry. We spent nearly two hours discussing different paths into game development, from programming and art to product management and other disciplines. The conversation…

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